#pragma once
#ifndef SCORE_LAYER_H
#define SCORE_LAYER_H

#include "cocos2d.h"

class ScoreLayer : public cocos2d::Layer
{
public:
	enum
	{
		tag_score = 1,
	};

	virtual bool init();

	CREATE_FUNC(ScoreLayer);

	void UpdateScore();

};

#endif //SCORE_LAYER_H